

Preview: Dwarves of Faerun
Here is a sample chapter from my upcoming project. I will have to take this down when it eventually posts to the DMs Guild, but this is the kind of thing you can expect from the final product. Sample Chapter: Subraces Continue reading Preview: Dwarves of Faerun

Twenty Dwarven Quirks, Completed
Finally finished my list of twenty. Enjoy! QUIRKS Dwarves are known to possess a number of foibles, vices, and other eccentricities. During character creation, a player can select one of the following in exchange for +1 increase to one ability of his or her choice. Likewise, a DM using can instead ask a player to roll d20 to choose one at random. Attached: You have … Continue reading Twenty Dwarven Quirks, Completed

Peoples of Mulhorand
This is an excerpt of another project I am working on. My current D&D campaign takes place in Mulhorand. I have slowly been fleshing out my concept of what Mulhorand is post-Second Sundering and hope to eventually publish it on DM’s Guild. Mulan Descended from the original human slaves brought from inter-dimensional portals by the Imaskar Empire, mulans are the most numerous inhabitants along much … Continue reading Peoples of Mulhorand

Twenty Dwarvish Quirks
I have been hoping to put something on the DM’s Guild for a while now. I know elves are kind of the flagship race for the Realms, but I have always liked dwarves more and I think Mordenkainen’s Tome of Foes gives some wiggle room to write something a little more in-depth about them. What is included here is not a complete list, but is … Continue reading Twenty Dwarvish Quirks

Eldritch AGE: An Action-Horror Roleplaying Game

Project(s) Update
Hi everyone. Sorry for the absence. I will be wrapping up my annual review at work and will hopeful be getting back to everything on my to-do list soon. I have also ran into a couple of hang-ups that I want to address in the interest of full disclosure. Adventurers of Chult: The name changed because the Explorer’s Campanion to Chult was just too much … Continue reading Project(s) Update

Preview: Cover Reveal
Now that most of the copy is done, I have been moving things to layout. Still have about a month left to go, but having this amazing art by Dean Spencer definitely helps! Continue reading Preview: Cover Reveal

Preview: Runescarred Barbarian
Hi everyone, sorry for the late post but I wanted to get this out there before I break for a bit to deal with personal stuff. Mixing magic and just how brutal barbarians can be in my experience was a bit of a challenge. What do you think? Let me know in the comments. BARBARIAN – Path of the Runescarred Spellcasting When you reach 3rd … Continue reading Preview: Runescarred Barbarian

Preview: Greenblood Ranger Archetype
Ever since the Greenwood Ranger kit in 2nd Edition, I have loved the idea of ranger’s essentially BECOMING a part of nature. Here is my take on it. Sun Sustenance At 3rd level, you can subsist on sunlight. You do not need to eat or drink as long as you spend at least 6 hours outside. Also, you can spend Hit Dice while traveling every … Continue reading Preview: Greenblood Ranger Archetype

Preview: Saurial Race
This is hands down the chapter that has taken the most time and I am most invested in to get right. Ever since the Humanoids Handbook during 2ED, I have been wanting to run a saurial-centric campaign. Tomb of Annihilation though presents the perfect opportunity to introduce these odd, silent protagonists to 5E. How did I do? Is it balanced? Let me know in the … Continue reading Preview: Saurial Race