Wizard School of Hedge Magic & Bard College of Beast Taming

Been missing-in-action the past couple weeks, so I’m giving you a two’fer. Enjoy! SCHOOL OF HEDGE MAGIC Most wizards scoff at the folk remedies, smelly tinctures, and the miracle cures peddled by scummy charlatans. Your study of the natural world, however, have revealed to you deeper insights and restorative magics that your peers could never possess. Unlike the priestly healing, which often comes with a … Continue reading Wizard School of Hedge Magic & Bard College of Beast Taming

Bard: College of Animal Whispering

Hi everyone, I am going to try to post shorter articles like this, so that I can keep the content flowing. Thanks for stopping in and hope you enjoy! Bards of the College of Animal Whispering can weave their magic and influence over animals and are capable of conjuring small beasts from thin air. Often times they are overlooked as street or circus performers, but … Continue reading Bard: College of Animal Whispering

Age of the Old Republic Preview: Species

DUROS Ability Adjustment(s): Add 1 to Dexterity. Pick One Ability Focus: Dexterity (Piloting) or Dexterity (Initiative). Flexible Focus: You can choose one ability focus you have per day to give you a +3 bonus, rather than a +2 bonus. You can choose a different ability focus after resting for at least 6 hours. Speed: Your Speed is equal to 4 + Dexterity (minus armor penalty … Continue reading Age of the Old Republic Preview: Species

Age of the Old Republic Preview: The Jedi

“For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic.¬†Obi-Wan Kenobi Primary Abilities: Dexterity, Fighting, Perception, and Willpower Secondary Abilities: Accuracy, Communication, Constitution, Intelligence, and Strength Starting Health: 25 + Constitution + 1d6 Weapon Groups: Brawling, Staves, Lightsabers and Vibroblades. LEVEL 1 Block: After your Defend or Guard Up while wielding a lightsaber, stave, or vibroblade, … Continue reading Age of the Old Republic Preview: The Jedi

Mass Effect: Polyhedron

Over my prolonged absence from the site, I have been working on making my collaborative adaptation of Mass Effect up to snuff. I think that the reception of Andromeda really provides the fan community an opportunity to tell our own stories in the Mass Effect universe. The tactical movement and cover-based shooter mechanics really lend themselves well to the powers system in 4E. Marrying the … Continue reading Mass Effect: Polyhedron