Reading For When You’re Not Rolling
I have had the pleasure of introducing a few of the comics I really enjoy to the people I play with on a weekly basis and this has been something I have been wanting to share on here for a long time, so it is a little overdue. These comics have a roleplaying game feel, whether by being set in a fantasy world or just … Continue reading Reading For When You’re Not Rolling
Age of Star Wars: Narrative Ship Combat
There could not be Star Wars without ships and likewise, combat between ships. This has been something I have been putting off for a while, mostly because I feel as though roleplaying games generally do not handle this concept nearly as well as tactical miniature games, like Fantasy Flight Game’s X-Wing or Armada. Both are excellent games and could be easily worked into Fantasy AGE … Continue reading Age of Star Wars: Narrative Ship Combat
Pathfinder Humble Bundle
If you have ever been interested in Pathfinder, now is the time to take the leap. Right now, over $300 worth of Pathfinder content is available and to sweeten the deal, for $25 you get all of it plus the Pathfinder Beginner Box. Go get it all NOW! Continue reading Pathfinder Humble Bundle
Expanded Classes: The Ranger Update
Just want to first thank everyone’s interest and support in the project. At release, the ranger archetype was probably the thing I was least proud of. It was very derivative of my work on Age of Star Wars and did not offer anything new or exciting beyond its parent class. The discussion boards provided a lot of useful feedback, including from senior member TheGreyWulf who … Continue reading Expanded Classes: The Ranger Update
Map Styles and Blank Spots
Originally posted on World Builder Blog:
You might remember when the fifth edition Dungeons and Dragons Open Gaming License was announced I put out a call for cartographers. It is time to buckle down and finish the Exploration Age Campaign Guide. For those who need a quick refresher, Exploration Age is my campaign setting that takes place in the world of Canus. Canus is rife with political… Continue reading Map Styles and Blank Spots
Expanded Classes: Bard, Swashbuckler, and Templar
I had to take a break from the blog for a while. I will not necessarily be “back” to consistent blog posts but this has been something that has been burning a hole in my hard drive and I have been wanting to share. Included in the pdf are three classes that have seen time on the blog and a few other goodies. Download Expanded … Continue reading Expanded Classes: Bard, Swashbuckler, and Templar
Age of Star Wars: All about that gear
This marks a significant milestone in developing the ruleset. Unfortunately, this also announces a bit of a hiatus for the blog as I will be devoting most of my outside time elsewhere. Some people have asked for a playtest document, and nothing would make me happier than to distribute one but if it is going to be done, it needs to be done right. One … Continue reading Age of Star Wars: All about that gear
Age of Star Wars: Classes and Talents
With the holidays and the first playtest behind, it is time for an update. This raises the level cap to 10, adds three new classes, and does a bit of housekeeping. My hope is to clean up my source doc and get a decent playtest document so that others can give it a shot. CLASSES Comments on the Adept: Admittedly, I was very reluctant to add … Continue reading Age of Star Wars: Classes and Talents
Age of Star Wars: Power of the Force
Here are the rest of the Force Powers I have been working on since the last post on the subject. Before getting into it, I realized that some things needed to be defined. Ranges: I completely neglected this last time, but Short Range (S) is up to 8 spaces or 12 meters (approx. 40 feet). Medium Range (M) is up to 12 spaces or 18 meters (or approx. 60 feet). Long … Continue reading Age of Star Wars: Power of the Force
Age of Star Wars: Force Powers Preview
Still working out the details on these, but essentially, Force Powers work like weapon groups. You can use any of them but being trained in them allows you to use them without penalty. Like spells, they are based on an ability test with different foci. This ability will be Force, representing a character’s affinity for the Force but whose effect is based on either Willpower … Continue reading Age of Star Wars: Force Powers Preview