Age of Star Wars: Species Update

A lot has changed as playtesting has gone forward, namely the approach to species. At first, species contributed a special ability to a player character rather than ability increases and foci with standard Fantasy Age. This solved the problem of races feeling too similar, but with introducing a new ability (Force) and the limited opportunities for acquiring foci, it became apparent that the good folks … Continue reading Age of Star Wars: Species Update

Round Table 110 – Tabletop Library

Originally posted on World Builder Blog:
A new episode of my podcast, The Round Table, is up on The Tome Show’s website. I sit down with Bill Webb and Matt Finch of Frog God Games to discuss their new online tabletop RPG store – Tabletop Library. This new store aims to specialize in third party 5th Edition D&D products! This podcast was recorded on March 13, 2016. Noble Knight Pick of the… Continue reading Round Table 110 – Tabletop Library

Age of Star Wars: Downside of the Dark Side

“The Dark Side of the Force is a pathway to many abilities some consider unnatural.” -Emperor Palpatine This power does not come without a cost. Unlike other Force Powers, those from the Dark Side have the potential to backfire upon the Force-user. When you roll a Force (Dark Side) ability test and the result does not reach the Target Number, you immediately suffer one of the … Continue reading Age of Star Wars: Downside of the Dark Side

Age of Star Wars: Narrative Ship Combat

There could not be Star Wars without ships and likewise, combat between ships. This has been something I have been putting off for a while, mostly because I feel as though roleplaying games generally do not handle this concept nearly as well as tactical miniature games, like Fantasy Flight Game’s X-Wing or Armada. Both are excellent games and could be easily worked into Fantasy AGE … Continue reading Age of Star Wars: Narrative Ship Combat

Expanded Classes: The Ranger Update

Just want to first thank everyone’s interest and support in the project. At release, the ranger archetype was probably the thing I was least proud of. It was very derivative of my work on Age of Star Wars and did not offer anything new or exciting beyond its parent class. The discussion boards provided a lot of useful feedback, including from senior member TheGreyWulf who … Continue reading Expanded Classes: The Ranger Update

Expanded Classes: Bard, Swashbuckler, and Templar

I had to take a break from the blog for a while. I will not necessarily be “back” to consistent blog posts but this has been something that has been burning a hole in my hard drive and I have been wanting to share. Included in the pdf are three classes that have seen time on the blog and a few other goodies. Download Expanded … Continue reading Expanded Classes: Bard, Swashbuckler, and Templar

Age of Star Wars: All about that gear

This marks a significant milestone in developing the ruleset. Unfortunately, this also announces a bit of a hiatus for the blog as I will be devoting most of my outside time elsewhere. Some people have asked for a playtest document, and nothing would make me happier than to distribute one but if it is going to be done, it needs to be done right. One … Continue reading Age of Star Wars: All about that gear

Age of Star Wars: Classes and Talents

With the holidays and the first playtest behind, it is time for an update. This raises the level cap to 10, adds three new classes, and does a bit of housekeeping. My hope is to clean up my source doc and get a decent playtest document so that others can give it a shot. CLASSES Comments on the Adept: Admittedly, I was very reluctant to add … Continue reading Age of Star Wars: Classes and Talents