Allies and Adversaries
This is start of what I hope becomes an ongoing series. I had a few guidelines in mind while making NPCS: 10-Point Buy: Distribute value across all the different abilities starting at 0, emphasizing what you want the NPC to focus on. Generally, this means one ability is at 3 or 4. 6 Foci: NPCs should not contend with the PCs in the combat department … Continue reading Allies and Adversaries