The Art of Diplomacy: The Diplomat Class

One of the classes missing from Enrique Bertran’s Age of Rebellion was the diplomat class. I like ‘face’ classes and felt that the scoundrel fulfilled that role. I also wanted to emphasize Leia’s role as a rebel spy and covert operative, using her position to aid the rebel cause and her cunning to subvert the Empire. After some discussion regarding the diplomat, I decided to … Continue reading The Art of Diplomacy: The Diplomat Class

Allies & Adversaries: Expanding the bestiary

Unfortunately, I will not have a post for next Monday but hope you enjoy this! Krayt Dragon Abilities (Focuses) 4 Accuracy (Bite) 0 Communication 8 Constitution (Stamina) 2 Dexterity 2 Fighting (Tail Bash) 0 Intelligence 2 Perception (Tracking) 8 Strength (Burrowing, Might) 4 Willpower (Courage) Speed Health Defense Armor Rating 6 spaces 180 12 8 Weapon Attack Damage Range Bite +6 2d6+6 Melee Claw +2 … Continue reading Allies & Adversaries: Expanding the bestiary

Star Wars: Age of the Empire

Part of doing the final round of edits to the beta test document is giving everything a little more attention and polish. I was never really enthused about the name, it was something I just kind of settle on and was felt it was too generic or evocative enough for what I was going for. After re-watching The Force Awakens (for probably the fourth time…), … Continue reading Star Wars: Age of the Empire

Species of the Galaxy

Part of the final re-write is fleshing out certain sections. The species section has seen a significant addition. Unlike other settings that try to fight the ‘cantina effect,’  SW is where it originated. With Fantasy AGE races having fewer things that differentiated them, it became more important to give each a trait that added a benefit while not merely giving an extra ability focus. UNCOMMON SPECIES … Continue reading Species of the Galaxy

Update and The Scoundrel

Unfortunately, progress on finishing up Age of Star Wars is a little behind. Life stuff aside, editing and tightening-up certain game mechanics has taken longer than expected. Not the least of these is the scoundrel class. It is the only class that has not seen a whole of playtesting. Hopefully that will change after Wednesday night when I will be running a one-shot. The class as … Continue reading Update and The Scoundrel

Jedi Specializations

GRAY JEDI Requirements: You must have Perception and Willpower 2 or higher and the Force Sensitivity (Novice) talent. There is no light or dark, only the Force. Novice: You learn the Lightsaber Weapon Group if you don’t know it already. Also, you receive a +2 bonus on ability tests to resist Force Powers and other Force-related effects. Journeyman: If you fail a Willpower (Self-Discipline) test, you can reroll it, … Continue reading Jedi Specializations