Age of the Old Republic Preview: The Jedi

“For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic. Obi-Wan Kenobi Primary Abilities: Dexterity, Fighting, Perception, and Willpower Secondary Abilities: Accuracy, Communication, Constitution, Intelligence, and Strength Starting Health: 25 + Constitution + 1d6 Weapon Groups: Brawling, Staves, Lightsabers and Vibroblades. LEVEL 1 Block: After your Defend or Guard Up while wielding a lightsaber, stave, or vibroblade, … Continue reading Age of the Old Republic Preview: The Jedi

May the 4th Be With You Giveaway Recipients!

Recipients are… Nathaniel V Jensen Ben dsibilly Thank you everyone that participated and your continued interest. If you did not get a copy this time around, I ordered more, so there will be more opportunities to possibly receive a copy. Continue reading May the 4th Be With You Giveaway Recipients!

Additional Species

Not a full write-up but wanted to share a few more species from my home game. DUROS Ability Adjustment(s): Add 1 to Dexterity. Pick One Ability Focus: Dexterity (Piloting) or Dexterity (Initiative). Flexible Focus: You can choose one ability focus you have per day to give you a +3 bonus, rather than a +2 bonus. You can choose a different ability focus after resting for … Continue reading Additional Species

Mythic Abilities

Characters in Mythic AGE are capable of doing the extraordinary, whose feats are on par with the monsters and demigods that inhabit the setting. Rather than character choosing Specializations, players in Mythic AGE will be able to choose to make one ability exceptional and beyond what mere mortals are capable of. Mythic Accuracy Requirement: Accuracy 5 or higher Benefit: You suffer no penalty on attack rolls due … Continue reading Mythic Abilities

The Agent & the Scoundrel (and the Diplomat too…)

If you are interested in reading lengthy explanation for why there is an updated class preview, please keep reading. Otherwise, please feel free to download the re-write here. From the beginning, there has been a great deal of overlap with the Agent and the Scoundrel. The two classes stem from two archetypes found in previous fantasy roleplaying games; that of the distinction between the assassin … Continue reading The Agent & the Scoundrel (and the Diplomat too…)