Spell: Stonefist
A while back, I posted the Stone Domain. I was never really satisfied with having thunderwave on the list, so I decided at taking a crack on making a new spell. I could see this being added to the druid spell list or for Four Elements monks. STONEFIST 1st-level transmutation Casting time: 1 action Range: Self Duration: Concentration, up to 1 minute Your clenched fist … Continue reading Spell: Stonefist
AD&D 2nd Edition Character Sheet
I am planning my annual ‘Gaming in a Cabin in the Woods’ weekend this summer and will be running a AD&D 2E game. I know the art is from Everquest, but to me, Larry Elmore’s art will always scream this time period. AD&D 2nd Edition Character Sheet Continue reading AD&D 2nd Edition Character Sheet
Druid: Circle of the Wild Call
If you are like me, you were really hoping for a pet build for the druid. This is actually an excerpt for a yet to be announced project I am working on. Stay tuned! Circle Of The Wild Call You invoke the spirits of the wild to head your call, and when it does, it answers with a fierce champion that guards your flank and … Continue reading Druid: Circle of the Wild Call
Barbarian: Totem Spirits of Rashemen
I love the Forgotten Realms, with a special soft spot for Rashemen. Not only it is the home of everyone’s hamster throwing barbarian, but a fascinating region with unique magic on the doorstep of one of the most powerful and evil forces on Faerun, Thay. As for the other totem lodges, you can easily substitute the Owlbear Lodge for the Bear totem, Great Elk for … Continue reading Barbarian: Totem Spirits of Rashemen
Age of the Old Republic Preview: Legendary Characters
Looking beyond level 10, characters have come into their own and have learned all there is to learn. Players have an idea of what or who their character is and what they can do. Progression beyond this point is about perfecting what your character is already good at and in large part, becoming more formidable. AGE is about simplicity, and I did not want to … Continue reading Age of the Old Republic Preview: Legendary Characters
Age of the Old Republic Preview: Advanced Force Powers
Been playing through KOTOR as part of my research for this project. Advance Force Powers require the Force-user to be familiar with more basic powers before learning them, much like spells work in Dragon AGE. However, unlike regular Force Powers, Advanced Force Powers can only be used ONCE per combat encounter. Kind of like your big boom daily powers. BATTLE MEDITATION (Senses) Prerequisite: Inspire Target … Continue reading Age of the Old Republic Preview: Advanced Force Powers
Xanathar’s Guide: Supplemental Elemental Arrows for Arcane Archers
Kinda felt like I was on a roll. Here are some extra arrow types for your Arcane Archers! Booming Arrow: You imbue your arrow with elemental air that creates a deafening sonic boom. The creature hit by the arrow takes an extra 2d6 thunder damage, the target and all creatures within 10 feet are deafened for 1 round and must also make Dexterity saving throw … Continue reading Xanathar’s Guide: Supplemental Elemental Arrows for Arcane Archers
Xanathar’s Guide: Supplemental Spirit Totems
Been going over Xanathar’s Guide to Everything over the holiday. Here are a couple additional totems for your Circle of the Shepherd Druid. Hope you all enjoyed a good meal with family and friends. Panther. The panther spirit grants you and your allies’ ferocity and speed. You and allies gain a bonus on melee damage rolls equal to your Wisdom modifier when within your spirit’s … Continue reading Xanathar’s Guide: Supplemental Spirit Totems
New Fantasy AGE Character Sheet
By request, here is the Fantasy AGE character sheet I posted a while back without the Luck ability. Fantasy AGE Character Sheet Continue reading New Fantasy AGE Character Sheet
Cleric Stone Domain
STONE DOMAIN Many peoples and cultures believe that from the earth we came into this world, and to the earth we shall all return. The Stone Domain focuses on the resilience and constancy of mountains and clerics draw their wisdom from timeless rock and stone. Dwarves and gnomes are especially drawn to the earth, but any who work with stone can feel their connection to … Continue reading Cleric Stone Domain