Testing Your Luck: The 10th Ability for Fantasy AGE

A couple years ago, I had the opportunity to talk with Star Wars: Edge of the Empire designer Jay Little. It was an incredibly educational experience and often during the discussion he spoke about the importance of being able to say “yes, and” to the players. However, I often find myself either as a player or as a GM in a situation where I or the players … Continue reading Testing Your Luck: The 10th Ability for Fantasy AGE

On Your Toes: Initiative Stunts for Fantasy AGE

This has come up a number of times when I have run Fantasy AGE. Together with board member, VladGenX, we came up with a solution to making initiative rolls a little more interesting. INITIATIVE STUNTS SP Cost Stunt 1+ Sudden Turn of Events: You can add 1 to your initiative per SP you spend. 1 Surprise Blow: You get a +1 bonus on your attack roll against … Continue reading On Your Toes: Initiative Stunts for Fantasy AGE

When Death Isn’t (Always) The End

Originally posted on World Builder Blog:
In many Dungeons and Dragons campaigns death is merely a hurdle. In fifth edition PCs and NPCs alike can return from death with a diamond and a 3rd-level or higher spell slot. Creatures can return from death as wights, revenants, ghosts, and other more powerful undead. Now I know in most D&D worlds returning from death isn’t possible for… Continue reading When Death Isn’t (Always) The End

Mass Effect d20 Fan Project

One of the impetuses for restarting the blog is to provide an online resource for a project I have been working on for the past year. After a couple of playtest sessions, my partner and I are getting close to releasing an e-document meant to be shared with a wider audience. Although we do not have a date-certain yet for this release, we are confident … Continue reading Mass Effect d20 Fan Project