Age of Star Wars: Species Update

A lot has changed as playtesting has gone forward, namely the approach to species. At first, species contributed a special ability to a player character rather than ability increases and foci with standard Fantasy Age. This solved the problem of races feeling too similar, but with introducing a new ability (Force) and the limited opportunities for acquiring foci, it became apparent that the good folks … Continue reading Age of Star Wars: Species Update

Age of Star Wars: Downside of the Dark Side

“The Dark Side of the Force is a pathway to many abilities some consider unnatural.” -Emperor Palpatine This power does not come without a cost. Unlike other Force Powers, those from the Dark Side have the potential to backfire upon the Force-user. When you roll a Force (Dark Side) ability test and the result does not reach the Target Number, you immediately suffer one of the … Continue reading Age of Star Wars: Downside of the Dark Side

Age of Star Wars: Narrative Ship Combat

There could not be Star Wars without ships and likewise, combat between ships. This has been something I have been putting off for a while, mostly because I feel as though roleplaying games generally do not handle this concept nearly as well as tactical miniature games, like Fantasy Flight Game’s X-Wing or Armada. Both are excellent games and could be easily worked into Fantasy AGE … Continue reading Age of Star Wars: Narrative Ship Combat

Age of Star Wars: All about that gear

This marks a significant milestone in developing the ruleset. Unfortunately, this also announces a bit of a hiatus for the blog as I will be devoting most of my outside time elsewhere. Some people have asked for a playtest document, and nothing would make me happier than to distribute one but if it is going to be done, it needs to be done right. One … Continue reading Age of Star Wars: All about that gear

Age of Star Wars: Classes and Talents

With the holidays and the first playtest behind, it is time for an update. This raises the level cap to 10, adds three new classes, and does a bit of housekeeping. My hope is to clean up my source doc and get a decent playtest document so that others can give it a shot. CLASSES Comments on the Adept: Admittedly, I was very reluctant to add … Continue reading Age of Star Wars: Classes and Talents

Age of Star Wars: Power of the Force

Here are the rest of the Force Powers I have been working on since the last post on the subject. Before getting into it, I realized that some things needed to be defined. Ranges: I completely neglected this last time, but Short Range (S) is up to 8 spaces or 12 meters (approx. 40 feet). Medium Range (M) is up to 12 spaces or 18 meters (or approx. 60 feet). Long … Continue reading Age of Star Wars: Power of the Force

Age of Star Wars: Force Powers Preview

Still working out the details on these, but essentially, Force Powers work like weapon groups. You can use any of them but being trained in them allows you to use them without penalty. Like spells, they are based on an ability test with different foci. This ability will be Force, representing a character’s affinity for the Force but whose effect is based on either Willpower … Continue reading Age of Star Wars: Force Powers Preview