Deities and Channel Divinity Options

The beginning of September has come and gone. The three chapters (races, classes, and quirks) that were originally planned are done. I could have released what I have but it always would have incomplete. Mordenkainen’s Tome of Foes is a great book, but its brief overview of the dwarven deities left something to be desired. The fourth chapter that will be added will be a brief descriptions of each of the dwarven deities with an additional channel divinity option.

Zealous Charge (Clangeddin Silverbeard)

When you or your mount Dash to move 10 or more feet towards an opponent, you can spend your Channel Divinity to make a melee attack as a bonus action. You have advantage on your attack and scores a critical hit on a roll of 18 or better.

Sacred Watch (Gorm Gulthyn) 

Before rolling initiative, you can use your reaction to spend your Channel Divinity to grant advantage on the initiative roll to yourself and allies within 30 feet of you that can see and hear.

Rebuke Magic (Laduguer

When you are the target of a spell, you can use your Channel Divinity to add double your proficiency bonus to your saving throw. If the spell has a harmful effect on a successful save, you negate the effect.

 

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